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jack1974
WOOOOOOOOOOOOTHHHHHHHHH download the beta here:

http://www.macgames.biz/games/C14Dating-0.9.6-all.zip



and don't forget to buy the game here :wink:

http://winterwolves.com/c14dating.htm



What's New in 0.9.6 (release candidate, there shouldn't be really any more bugfixes after this one)

- fixed more typos (including French)

- fixed wrong alignment of the stat

- fixed Joanne's wrong necklace image in some poses

- I thought to add a skip function but since I'm not sure what happens if you run out of puzzles, for now skip just won't advance you to the next puzzle. I definitely don't want to add a potential bug now :)



What's New in 0.9.4

- replaced the trowel puzzle with an easier version

- lots of typos fixed

- the journal entry wasn't reset correctly if you skipped minigames (now should be always reset)



What's New in 0.9.3

- during the cave minigame the old font style is always used, since otherwise could cause alignment problems with the rows/columns

- clicking twice the same column/row won't consume another hint (before you could run out of hints even if you clicked always the same number)

- fixed some more typos



What's New in 0.9.2

- fixed the buynow rollback bug: if you save while in the buy screen, when reloading it will still show up (can't fix this) but at least now, if you rollback from the scene just after the buy now, it won't show up anymore :)

- the selected entry in journal was kept even after you started a new game, now it's cleared

- fixed typos and updated the new puzzle Kitty sent me for the nanogram minigame



What's New in 0.9.1

- fixed a bug that was displaying week 5 even when was week 8 (final scenes)

- added an option at beginning of the game to change the font style/size and background dialogue. It should make the text much more readable (which will be also useful for the future mobile version). Also added a new button while in game (with a "F" letter) to toggle old/new style anytime

- the night backgrounds were erroneously displayed if you picked the Volunteer activity in the scheduler (after week3). Now they should display correctly! :)



It should be possible to get all the endings, CGs, chibi mini-CGs, etc. There's quite a lot of content, so it's possible that even if we tested it, something went wrong. Let us know if you can see everything that there is in the gallery (some stuff could take several attempts, even if we tried to make the game not too hard!).
mizu_ki
Thanks. *Quickly runs off*
mizu_ki
http://s1122.photobucket.com/user/mi_zu/media/Lab1_zpstk4djvd0.jpg.html



There are times when it is impossible to get the right force. I needed 28 but could only get 22 even though I picked the three highest force items.
mizu_ki
Never mind. You can only pick three tools in the tutorial but you can pick more afterwards. Maybe it's just me but I think letting us know how many tools are needed per item would be helpful.
jack1974
I admit I didn't play much the minigames myself (I focused on the dating sim part). But yes I think probably is better to say that in the tutorial you can only use three tools :)
mizu_ki


When you meet Rosemarie, she mentions that it's lunchtime however the background is set for nighttime.

NeverForget24
Finally are C14 Dating out, after take shower, I'm going to try the demo :P
Alex81
*DOWNLOADS* " YOU are awesome :D Thanks!
mizu_ki
- I don't know why but on my second run through, most of my daytime scenes have become nighttime.



- A 'Clear' button for the cave task would be nice when we royally screw up. :mrgreen:
jack1974
Haha regarding your first bug, that's weird. I think is related to the other one you reported, probably the day/night time variable is not set up correctly. I need to look!
jack1974
Ah I knew I saw the indication of max 3 for the first tutorial, indeed I replayed it and there is:

http://i.imgur.com/rMkXxAu.jpg" style="max-width:100%">

so probably you missed it but it's explained :) now going to look that fun night background bug!
Earytha
I'm supposed to be in week 8 (she's about to leave) and the thing in the corner says 'week 5'
jack1974
Ah, it happened also in previous weeks? Like after week 5, was always displaying week 5 even during week 6-7 ? thanks
Earytha
I admit I noticed it first in week 8 but will be playing through again in a minute so I'll let you know if it is also weeks 6-7 :)
mizu_ki
Ah I knew I saw the indication of max 3 for the first tutorial, indeed I replayed it and there is:



so probably you missed it but it's explained :) now going to look that fun night background bug!


No, I saw it. What I'm saying is that after the tutorial I was stuck for a time thinking that I could only choose 3 tools when in fact I can choose all 5. I have only gotten maybe 3-4 journal entries for the lab. Do you think it might be possible to let players know how many tools they will need to pick for each sample?
mizu_ki
Ah, it happened also in previous weeks? Like after week 5, was always displaying week 5 even during week 6-7 ? thanks

I've had it displayed correctly even say week 8 then it reverted back to week 5 during the festival.
jack1974
Ahh OK. I will ask Kitty and the coder, since while I tested it I am not sure about the rules they set for the minigames :)

Good to know about the week 5 bug! thanks



edit: I found a point where the week variable is set to 5, just before the various ending scenes. So I think I have fixed this problem. Now looking about the night backgrounds, but would be good to have some savegames before the ending to test :P
mizu_ki
I just hopefully sent you some. :P
jack1974
Yes, I fixed the week 5 bug, but I was unable to reproduce the "night backgrounds after starting a new game". I got an ending, and then when I tried the background were correct. Weird! Maybe if you manage to save it after you see the bug and send to me, I could check some variables better :) thanks
Jackrabbit
Well this isn't exactly a bug but um it makes the game basically unplayable for me - I can't read this font. It's really thin, the spacing is weird and the textbox background isn't helping. This is a VN so reading comfortably is pretty crucial... This needs an option for normal fonts and preferably a normal textbox background as well, otherwise I can't get more than 10 minutes in without seeing double.