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Franka
Just a place to put my deck ideas, so I don't forget.



All cards in deck are Gold rank if possible, obviously.
Franka
Mario & Mizuki Bzzzt!



Battle Drone x2

Cannon Turret x2

Demolition Squad x2

Optimization x3

Rebuild x1



Demolition Squads kill Missile Turrets. Cannon Turrets hold enemies off. Battle Drones kill enemy leader with Optimization for speed kill.
Franka
Galina & Xavier Road Kill



Assault Biker x3

Cannon Turret x2

Engineer x2

Mine Field x3



Engineers keep walls healed while Assault Bikers hit the enemy leader. Mine Fields kill stuff.
Franka
Mizuki & Xavier Automated Attack Device



Automated Repair Device x3

Cannon Turret x2

Customize x3

Reinforce x2

Unoptimal Balance x2



Make Automated Repair Device a flexible Machine of Doom. Do you want 10/1? 2/8? Whatever.



May want to add Optimization x3, but bigger decks do not make better decks.
Franka
Charlotte & Samuel Take Two Aspirin



Doctor x2

Emergency x2

Spiked Iron-Vines x3

Steroids x3

Vaccine x2



Keep your evil walls alive, summon random friends, take more Steroids.
Franka
Graciela & Mizuki Can't Touch This



Force Field x3

Hacker x2

Mindcontrolled Elk x2

Regular Infantry x3



Force Fields and Elks lock the opponent out, Hackers and Infantry hit the enemy leader.



Might use Recon Units instead of 2x Infantry, but they cost credits so maybe not.



This deck is very, very strong in the early missions!
Franka
Christophe & Graciela Because Christophe felt left out from the decks



Gambling x2

Matrick Mercenary x3

Recon Unit x3

Stun x3



Lock the opponent down with stuns, bum rush him with your hard hitters.



All the units cost credits, this is not optimal.
Franka
Mizuki deck to clear the first side missions (on hard):



Battle Drone (silver) x2

Cannon Turret (gold) x2

Optimization x3

Regular Infantry x3
Franka
Charlotte & Diana Recruit Abuse



Assault x2

Assault Infantry x2

Emergency x2

Recruit x3

Sharpshooter x3

Spiked Iron-Vines x3



A work in progress, this is just a place to start. Recruit on an invisible unit is a silly way to circumvent the AI killing off our discount unit.



Good results have also been obtained with Regular Infantry instead of Assault Infantry, it gets going quicker. Interesting results have also been obtained using Grenadier Unit.
Franka
Mizuki & Xavier Robert-Ant



Cannon Turret x2

Customize x2

Optimization x3

Reinforce x2

Robo-Ant x2

Unoptimal Balance x2

Wall x3



Work in progress, attempting to break Robo-Ant.
Franka
Charlotte & Mario That Wall Needs Some Hard Love



RETIRED SINCE HARD DISCIPLINE NERF



Cannon Turret x2

Demolition Squad x2

Grenadier Unit x2

Hard Discipline x2

Recruit x1

Rebuild x3

Spiked Iron-Vines x3



Hard Discipline mostly for Spiked Iron-Vines. Silly but effective.
Franka
Christophe & Samuel Tour de France



RETIRED SINCE APEX-RAHN BERSERKER NERF



Apex-Rahn Berserker x2

Cannon Turret x2

Excavation x2

Gambling x1

Grenadier Unit x2

Steroids x3

Vaccine x2



Berserkers on Steroids. It's a trick deck, so bad luck will kill it before it goes off, but it needs very little time to kill the opponent once it does go off.
jack1974

Hard Discipline mostly for Spiked Iron-Vines. Silly but effective.

Haha I think I'll change this :lol:
Franka

Hard Discipline mostly for Spiked Iron-Vines. Silly but effective.

Haha I think I'll change this :lol:


I'm exaggerating, it's not that effective. They die too quickly, but they take 1-3 units with them to the grave. 8)
jack1974
No I know, it's just that doesn't really make sense...! I imagine Mario screaming against some plant, saying "harder!" :lol:
Franka
"Get some sun, grow up, and start climbing that wall! Bad seeds like you aren't worth the soil I planted you in!"
Franka
Decks used to clear missions and side missions 16-20:



Graciela & Xavier



Assault Infantry x2

Cannon Turret x2

Grenadier Unit x2

Mindcontrolled Elk x2

Mobile Factory x2

Recon Unit x2

Robo-Ant x2

Robo-Ant Protector x2



Control deck with cheap robots.





Graciela & Mario



Cannon Turret x2

Demolition Squad x2

Grenadier Unit x2

Mindcontrolled Elk x2

Rebuild x2

Robo-Ant x2

Robo-Ant Protector x2



Anti-Wall control deck.





Diana & Galina



Alien Scavenger x2

Assault x2

Bounty x2

Cannon Turret x2

Mine Field x2

Outpost Ninja x2

Regular Infantry x3

Sharpshooter x3



Control deck with strong resource building. Alex variant with Veteran, Alpha Team and Sergeant.





Galina & Mario



Alien Scavenger x2

Cannon Turret x2

Demolition Squad x2

Grenadier Unit x2

Hard Discipline x2

Mine Field x3

Outpost Ninja x2

Rebuild x3



Natural combination of ideas above. All round control deck.
Franka
Silly Healing Deck / Breaking Apex-Rahn Berserker Again:

Christophe & Samuel



Apex-Rahn Berserker x2

Doctor x2

Cannon Turret x2

Gambling x2

Grenadier Unit x2

I Have My Ways x1

Steroids x3

Triage x1

Vaccine x2
Franka
Final Diana & Galina Deck:



Agent Zero x2

Alien Scavenger x2

Assault x2

Assault Hovercraft x1

Bounty x2

Cannon Turret x2

Grenadier Unit x2

Kamikaze x1

Laser Squad x1

Master Assassin x1

Mine Field x3

Outpost Ninja x2

Sharpshooter x3

Snipe x2



A larger deck is needed for the later fights, sacrificing guaranteed draws for versatility and endurance.