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Franka
Just noticed this relic in the forum overview. :P



http://i.imgur.com/921Axth.jpg" style="max-width:100%">
jack1974
Haha I didn't update it since I created the forum! will do it now :mrgreen:

(originally this was as TD game, but previous coder dropped ball)
Jaeger
It's unfortunate, since I wanted to see how you would handle a real-time game...not to mention the title was perfect for the genre you were originally going for.



I'm still looking forward to the card game though.
jack1974
Thanks, to be honest I think is better that I didn't do it - they seem simple in appearance, but speaking with other indie developers, it is quite a nightmare to balance and make it fun :shock:
Franka
Count me as really, really happy you changed the game to a CCG - not only is that my favorite kind of game, but I don't like Tower Defense games at all. I was all set to give this game a pass, but then you changed it into something wonderful!
jack1974
Haha good. I also think (but is just an idea, maybe is wrong) that people who like story-based games, RPG or VN/Dating Sim are more into CCG than TD games.
Franka
Yes, I would assume (but might be wrong) that your audience would be more into turn based than real time.
pahldus
I think the big thing is people you like your games are less likely to like action oriented games and probably prefer strategy or puzzle type games. I know that even though I like some action games, I much prefer strategy games.
kadakithis
I actually am really unfond of puzzle games. , to get a story I find interesting I dont even try, I open up the walkthrough and do it step by step to watch the cutscenes. I find them aggravating. I haven't played a stategy game in a while either. I love action games, even if I don't always play for the action, but Jacks games just have that special something that make them worth buying and feel good about it afterward.