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jack1974
http://24.media.tumblr.com/a02ccbc04cb048e986dc89141a95956c/tumblr_mssxazXiq61qhts2bo1_1280.jpg" style="max-width:100%">

worked again on the battle screen today. I thought I was already at good point, but I was wrong! So many things to change, because I made so many changes to the game vs Loren!

I'm keeping the skills as last thing because I'm not sure how much I'll be able to change them, especially if I want the game to be out relatively soon... :oops:
P_Tigras
http://24.media.tumblr.com/a02ccbc04cb048e986dc89141a95956c/tumblr_mssxazXiq61qhts2bo1_1280.jpg" style="max-width:100%">

worked again on the battle screen today. I thought I was already at good point, but I was wrong! So many things to change, because I made so many changes to the game vs Loren!

I'm keeping the skills as last thing because I'm not sure how much I'll be able to change them, especially if I want the game to be out relatively soon... :oops:


Looks good aside from the tiny head issue. Chalassa's head looks positively huge compared to Krimm's.
jack1974
Yes will reduce Chalassa. She always seems to get a big head! :lol:

I also successfully implemented percentage based elemental resistances and did some test battles, much better than the old system IMHO, there's more variety :)

Did a whole bunch of small other tweaks to the engine, next week will finish the skills. I will probably take a break towards end of month since hopefully Nicole should be out, but I'm not too far behind in the schedule with this game.
Lonestar51
Why does Vaelis look away from the goblins? :twisted: :twisted: :mrgreen:
jack1974
Even Krimm does a bit :lol: Yes I need to flip them all TOWARDS the enemy. Otherwise is not fair, every attack is automatically a backstab! :wink:
Jaeger
The goblins are not much of a challenge anyways, that's why they get a handicap.



Anyways, I'm enjoying watching the the game grow bit by bit.




http://25.media.tumblr.com/a64f990bb9a520aa5daa2be2d65613f9/tumblr_mlmc1lVXRx1qhts2bo1_1280.jpg" style="max-width:100%">



Riley's character design changed quite a bit.

jack1974
Haha yes because those were discarded sprites from Spirited Heart 2 :lol:
Jaeger
Oh....:wall:
jack1974
http://i.imgur.com/FZeBPUv.jpg" style="max-width:100%">

traits added! Now I have to redo the level-up screen and I am almost done with the rules/GUI/accessory stuff and can start adding content and testing... phew.
DunKalar
So when will it be released? :D
jack1974
IF the writer doesn't have delays, maybe around Christmas ? On my side I am at good point, I think next week will be able to start adding all the content to the game, but lately all my problems are writing-related, so you never know... :oops:
Valorous_Roland
I'm really excited to see what skills from Loren are in it. It's cool recognizing some of the icons (like the chest from the Powerful achievement).



I hope my favorites will be in... Even if they don't make much sence. Just give Jariel devour. :lol: The bard isn't as harmless as he looks!
jack1974
For now I reused the icons but the skills are 90% different from Loren's one. There are some GUI elements, but in general I tried to do a different layout (also because the game uses 1280x720 resolution now).