nah, I mean a special item type with its own slot that gives only regen bonuses - your quality comparator cannot give useful results for items when regen is part of it; this one is a complete different category (what is better? +1 HP regen or + 10 speed? depends on the situation, no chance for a static comparison class to decide it).
we discussed this ad nauseam before ( : D ) and I believe now that a new item class could solve this rather smartly: The implant (or sigil. or whatever) has only regen attributes.
as an example:
implant A: HP regen 3, PP regen 2, MO regen 3
implant B: HP regen 4, PP regen 1, MO regen 2
-> your quality check would see B as better.
still not true for all situations, but better than this one I just saw in the shop:
speed +6
psionic +3
hp regen -4
(all other values identical)
-> the helmet with the higher hp regen is marked as worse. and that's nearly never actually true
lucille.rpy: "Psionic Impriting"
-> Imprinting
chp2.rpy: "they're being tricked to hate us"
-> I *think* it should be "they've been tricked"
jack1974Apr 13, 2020
Ah OK I see, yes definitely would be easier to compare items that way!!
FrankaApr 15, 2020
Taking a small break from P5R after ~110 hours of game time...and playing some PS2.
Bug? Description of Psionics V skill says it will reveal all enemy info. However, in battle, enemy skills are not revealed and info says you need Culture to see skills?
jack1974Apr 15, 2020
Haha you're right! Initially was culture, but then Psionics didn't have a valid reason to be picked as so I switched to that, but forgot to change in-code and also the help text!
myoksyApr 16, 2020
chp2.rpy: "He probably he wants to know more about what happened."
-> delete one "he".
chp2:rpy: "Is this simple!"
-> something's wrong with the sentence. maybe 'it's this/that simple' or 'this is simple'
chp3.rpy (twice): "empasse" -> "impasse" [But I like the little touch of Italian flair ; )]
milo.rpy: "to ward of"
-> ward off
philipp.rpy: "What he hell"
-> what the hell
lakadema.rpy: "can be used a powerful weapon"
-> used as
jack1974Apr 16, 2020
Lol "What he hell" is fun thanks
FrankaApr 18, 2020
Bug in a Lakadema romance ending text. I'm not playing Joshua...
Haha you know if you played the Milo route, I put an inner joke about a "speed cheat" in the RPG he is playing, which was an obvious "meta" joke about my RPGs in general (the "speed trick" was present since Loren times! ).
Poor Tom! He's really unpopular!
FrankaApr 26, 2020
Haha you know if you played the Milo route, I put an inner joke about a "speed cheat" in the RPG he is playing
I saw that, I think it's a regular event.
JaegerApr 26, 2020
On my last playthrough, none of my characters had stats that reached beyond 20, which was doable on normal difficulty. My party always struggled to get their turns though (especially those with slower weapons), so I can see why pumping dexterity is a good option. The other problem is only Constitution and Mind have diminishing returns after 15. Will was always a questionable stat to me.
jack1974Apr 27, 2020
Cool thanks for sharing. It's fun thinking that this will likely be my last RPG using this system. But on the other hand is pretty clear that doesn't encounter the majority of my fans/or most of the fans of RPG AND VNs
So far on Steam the only two negative reviews of PS2 are about gameplay and honestly sucks, I was aiming at 100% positive reviews
Most don't seem to like healing/resurrecting enemies. I remember in Cursed Lands I got some comments from pro-RPG players saying that the game was too easy because since enemies don't heal, you could just eventually outrun them (since your party can)
In the end I think PS2 is superior to Cursed Lands on almost every aspect but of course all that matters (sadly) is the sales and amount of people who like your game, and it's pretty clear that people care mostly about the story and even those who like some gameplay, they want something SUPER EASY both to learn and to win...!
JaegerApr 27, 2020
Besides the fact you can't please everybody, the positive/negative rating system on Steam lacks nuance. The two negative reviews were from people too lazy to provide context for their grievances.
Healers are troublesome, but there are ways to deal with them. If the party is built or equipped for it, you can focus fire and take out the healer early on. Drain Power will reduce the number times they can use their healing ability. Into the Fray can used if a healer is protected by a tank. Defense deteriorates, eventually the damage will outpace the healing. PS2 on the default difficulty is not that hard in the grand scheme of things, it seems some players just don't want to adapt.
jack1974Apr 28, 2020
Yes I agree. What I am saying is that out of 100 potential buyers, MOST of them just want a simple/casual experience and not a detailed/complex RPG gameplay. So every time I tried to push in that direction (like happened with SOTW) the results were worse than when I just pleased the casual crowd.
So doesn't matter what I personally think, but I need to please the biggest group, or earn less than minimum wage
Sadly I've come to realize in recent years that being a full time indie dev is not about making the best game possible but pleasing the biggest group possible.
It MIGHT be also that if I offer a game mixed with VN people EXPECT it to be more casual. I mean I could have better luck with a 100% pure gameplay (or almost) complex RPG, with really few dialogues. Not sure honestly, sometimes it's even hard for us to understand how things work...!
Player00013Jun 19, 2020
I finally got to play the game and I have a few questions but first i wanted to say that Cliff was the best romance, he is the sweetest character and I really liked the relationship between him and Queen Shiller while Milo felt... off, I mean he talks about he wouldn't go back to his ex and that it would be crazy yet that's EXACTLY what he does if you don't romance him or Rebecca! That was so annoying and made me dislike him. Also although I wished for Avae to be bi I can say that i no longer really care since he was felt like a side character. So I wanted to ask: when you romance Shiller how does her romance end? I never got to romance her since I don't like to romance women except for gxg. I know that unless you take her side she becomes an enemy but if you do then what? You leave the planet and never see her again? And about Lakadema, what is she exactly? A hermaphrodite? Does she has both male and female genitalia on the outside or does she have both but they are internal and she looks like she is female but with the ability to reproduce asexually? And could you spoil the other endings for me? I only saw 4 so far yet i think there are more but I'm too lazy too replay to see them all...
jack1974Jun 19, 2020
Shiler has 3 different endings based on the relationship with her (you DON'T need to be in a romance with her to do her endings).
Super short summary because I have no time (sorry):
If you're in good relationship you plan to go back to the planet later with terraforming technology
Regarding Lakadema, hermaphrodite means she can be both male or female (has both genitals, keeps the male hidden "inside").
She reproduces herself in one ending, if you're playing as male she's pregnant, otherwise she simply decides to reproduce with a process like parthogenesis