Desktop Forums Blog Support Patreon
Official Steam Group | Patreon Chat
Franka
It only happened once, it's working again now.
jack1974
Ah I think might have happened when loading an old save indeed, like if you try to restart a game from the deck screen or something.
Franka
Something died and wouldn't go willingly. (I think it was slated to die due to that "die next turn" spell, but was then Turned Undead, which made it have to die one more time, or something like that?


[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 413, in <module>
ValueError: list.remove(x): x not in list

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/plot/gameflow.rpyc", line 155, in script call
����( =
File "game/script.rpyc", line 304, in script call
File "game/script.rpyc", line 413, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 413, in <module>
File "new_card_framework/Board.py", line 218, in execute_action
File "new_card_framework/Ability.py", line 196, in execute
File "new_card_framework/Ability.py", line 341, in execute
File "new_card_framework/Card.py", line 291, in died
File "new_card_framework/Card.py", line 306, in remove_me
File "new_card_framework/Board.py", line 357, in remove_card
ValueError: list.remove(x): x not in list

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
The Curse Of Mantras 0.7.2
Fri Feb 11 18:16:11 2022
[/code]
Winkie22
:shock: I think I found a bug a huge one! I'm playing in vn mode and I did the first five battles then talked to everyone then I went on mass killing spree and did the rest all at once after that I went to talk again after I went back to battlegrounds then returned everything is still greyed out cant talk to anyone :(
jack1974

Something died and wouldn't go willingly. (I think it was slated to die due to that "die next turn" spell, but was then Turned Undead, which made it have to die one more time, or something like that?

Ah, I had that crash once too, but I couldn't figure out exactly what it was. I think it's something like you described. I'm not sure but I think at this point I probably should just change the "die next turn" spells since they can cause a lot of issues...

:shock: I think I found a bug a huge one! I'm playing in vn mode and I did the first five battles then talked to everyone then I went on mass killing spree and did the rest all at once after that I went to talk again after I went back to battlegrounds then returned everything is still greyed out cant talk to anyone :(

Do you have the save when that happened? also it's the latest version? thanks
Winkie22
how do i send a save
jack1974
Sent you an email with instructions on how to send a save!
Winkie22
sent it I hope I sent it right :?
Winkie22
ok I went to my last save and played from level 5 and did 6,8,9 in a row like I did before and got same error
Winkie22
o btw i was looking ace and angels cg in the gallery and it defaults to lily in the scene
jack1974
OK will check the save again and look at the gallery :)
Franka
Ok, after lv5 the game becomes a lot easier. Queen's Hand and Mermaid are, shall we say, helpful.
jack1974
Definitely, but wait when you get the Carnivorous Plant or Quetzacoatl, I had already to nerf them down during testing :)
jack1974

ok I went to my last save and played from level 5 and did 6,8,9 in a row like I did before and got same error

I'm doing an update now that fixes some issues found by you and Franka but I still can continue your save and get to the ending fine. So either you sent me the wrong save, or it should work?

For now I'm not changing the "Doom" (die next turn) spell since I want to do some tests tomorrow. Too late now and my brain is gone :oops:
Winkie22
i started a new game and cant get past angels first battle
Winkie22
I miss clicked the tutorial pop up and it happened I haven't been able to recreate it

also is there a way to keep the battlefield without having to keep clicking the same battlefield over and over in a row after you finish a battle
Franka

Definitely, but wait when you get the Carnivorous Plant or Quetzacoatl, I had already to nerf them down during testing :)


Interesting. I'm not using either one of those, even though I have them. Quetzalcoatl might be ok, since it can take up to epics, but it doesn't have any other abilities. I'll stick to Ogre and Necromancer for now, I think. Maybe I'll exchange Giant Octopus for Quetzalcoatl, but Octo has Taunt...



Anyway, I cleared everything up to lv9, and I'm not losing battles any longer. The first 5 levels definitely were the hardest.
Winkie22
also any hints for ash and izeria i keep redoing over and over and get the bad ending
Franka
Again, the delayed death card messed up my game, this time an unavoidable crash.
[code]
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/script.rpy", line 420, in <module>
ValueError: list.remove(x): x not in list

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/plot/gameflow.rpyc", line 155, in script call
44�6�7h���a�z.�KmC����;s_�xT�e�q۔C��%�DK
File "game/script.rpyc", line 304, in script call
File "game/script.rpyc", line 420, in script
File "renpy/ast.py", line 928, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "renpy/python.py", line 2245, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/script.rpy", line 420, in <module>
File "new_card_framework/Board.py", line 268, in end_turn
File "new_card_framework/Card.py", line 289, in died
File "new_card_framework/Card.py", line 304, in remove_me
File "new_card_framework/Board.py", line 357, in remove_card
ValueError: list.remove(x): x not in list

Windows-10-10.0.19041
Ren'Py 7.4.11.2266
The Curse Of Mantras 0.7.3
Fri Feb 11 22:01:29 2022
[/code]
Franka
I finished all lv10 fights, that'll have to do for today. Reminder that I'm not home most of tomorrow, so I'll probably resume on Sunday.