Yes I noticed the different boot lengths too. However in the game they'll be rarely seen (will be shown mostly waist-up).
Lonestar51Jul 26, 2014
will be shown mostly waist-up
Ohh no! *That* is not what I wanted. She has nice legs, even though the boots...
jack1974Jul 26, 2014
Well is not a choice ! when the characters talk normally in my games are shown waist up. However I have all the characters drawn in fullbody because was thinking to show that as paperdoll in the inventory/character screen (without wearable armor obviously, that would take too much time).
ValHallenAug 08, 2014
Arthur design remember me of a mexican novela, but we finally have a protagonist with some kind of facial hair!
I like the design, because epalettes are wonderful and so is facial hair even if that stupid faux-hawk haircut can die choking on whatever genitalia it finds most degrading and offensive, but the execution is a little... off. The proportions of his mouth are way too wide, extending past the ends of his eyes and brows, and his features seem a little too chiseled for a boyish younger brother character.
Not sure what else to say but... it's probably the weakest one so far.
AsonderAug 09, 2014
the execution is a little... off. The proportions of his mouth are way too wide, extending past the ends of his eyes and brows, and his features seem a little too chiseled for a boyish younger brother character.
Agreed. I was trying to figure out what was bothering me about it, just realized it's the mouth/the lines around it. I think the artist did a little too well in giving him a devilish look, he looks a bit older than he seems meant to be. I actually thought for a second that he was supposed to be a villain It's not a huge problem, I'm sure I'll get used to it. Buuuut if you're planning on tweaking it anyway, might be something to keep in mind
jack1974Aug 09, 2014
Yes could be it. Though remember: is not like he'll be always smiling like that Of course in the game there'll be the various facial expressions, so that's something that can be tweaked without problems. Probably should have asked him to draw all of them in neutral face, but is a bit too late now. Anyway, Fen and I will make sure he doesn't look too odd in his default/normal expression!
fabulaparvaAug 11, 2014
Hmm. Compared to a certain real life person called Steven Tyler (singer of Aerosmith), I don't think that mouth is too off. I'm all for devilish looks for a devilish character.
AsonderSep 05, 2014
Just popped in to say I just saw Roger and hotdamn. I am not disappointed
His introduction did raise a few questions for me though. Feel free to not answer them if they're spoilers. Ooorrr do answer them
1) How old are the characters supposed to be? I think FenCayne mentioned the ages of the four main characters somewhere, but what about the others? Roger especially looks older than I was expecting, which I guess makes sense considering his seemingly long career. Could just be the art style though. I think it could be interesting if Ann/Arthur and their friends were considered the "babies" of the group.
2) Will there be other party members besides the sibling and the romanceable characters? Not that I'm opposed to the idea of traveling around with nothing but attractive men and ladies, but...
3) In Roger's description it says something about him rescuing the "surviving" sibling and their friends after an ambush. Could just be a mistype, but I was curious as to what this means? Is our sibling not present for most of the game?
Anyway. Looks really promising so far, I'll definitely be keeping an eye out for more updates.
ValHallenSep 06, 2014
3) In Roger's description it says something about him rescuing the "surviving" sibling and their friends after an ambush. Could just be a mistype, but I was curious as to what this means? Is our sibling not present for most of the game?
The NPC sibling is kidnapped by the guys who were harassing Anne
AsonderSep 06, 2014
Oh yeah, I knew that part, just wondering about the choice of words there. I got nervous at "surviving"
the beautiful Ann in her various emotional states we plan to have a mix of some subtle facial expressions and others more marked, like laugh, scowl, etc.
abnaxusSep 20, 2014
I haven't visited the forum for a while, and it's a nice surprise there's finally news on this game. I like the art. Will gameplay be PS or Loren like?
jack1974Sep 20, 2014
Is still early but we are planning some interesting things for this one. Like terrains modifying attributes (by terrains I mean the "spots" where the player can move their characters) and a sort of weekly scheduler at certain point of the story in which you raise the stats like in a dating sim, but will be for the RPG part.
Of course at this point I don't even know which engine will use for the game, so is just brainstorming
still a long way to go before the art is finished but is coming along nicely
iWeasleJan 14, 2015
Nice .
jack1974Jan 23, 2015
Even if I don't publicize it much (mostly to avoid the fatal question "when will be out?" ) there have been nice progresses on RS. Here's the sketch of the main menu: