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jack1974
Good question, but if I allowed it, would be considered a threesome? :lol:
jack1974
https://pbs.twimg.com/media/DP0Wgj5XkAAtzjp.jpg" style="max-width:100%">

meanwhile another fight on the ship is coded, featuring a new kind of enemy called "Draugh" which is a vampire exposed to dark magic. Something really bad. But it's going to be nothing compared to the very final boss of this sidequest... I'm going to have another Kraken battle in memory of SOTW! :mrgreen:
jack1974
https://pbs.twimg.com/media/DP3qKA4WkAEqyEE.jpg" style="max-width:100%">

behold the KRAKEN! :P

Haha it has become almost a signature of my fantasy RPGs: each must have a battle with the Kraken lol
pahldus
RELEASE THE KRAKEN!!!
jack1974
https://pbs.twimg.com/media/DP45BUeWsAE1DGJ.jpg" style="max-width:100%">

here's the Kraken!!! :o 8)
Franka
Can I romance the KRAKEN?!
jack1974
Yes but only if you play as boat. He'll hug you immediately as you can see from the image above :mrgreen:
jack1974
https://pbs.twimg.com/media/DP9DTWCWAAEzh5n.jpg" style="max-width:100%">

Since this battle is entirely optional, I made it very hard even in Normal mode. But it also gives some super loot as you can see (in particular for the two Nagas...) :o



With this I have coded everything in my possibilities now! I need to wait for the writer to get back to me with several texts/scenes, but the bulk of the second chapter is finished (I'd say 60-70% of it). It has probably the biggest amount of content (though some is optional, so it could be done even in the third and last chapter).



I'll see what to focus on in the next days/weeks, maybe finish Love Bites stuff, or start planning PS2 since that's another game I really would like to finish next :)
jack1974
Spoke with the writer and we agreed that he should focus on writing the main storyline, while I'll write some more camp talk scenes and in particular the nagas storyline, since I have in mind some specific stuff for them (folklore, culture etc). Also since there are the rescue missions to do, I'll code them as I write them to gain even more time.

Of course I'm still going to use the help of a good writer/editor (in this case SilverHyena who wrote Heirs & Graces) who will check everything before releasing the new beta.

Anyway this is what you get when I'm in charge:

https://pbs.twimg.com/media/DRemuLBWsAEuVJF.jpg" style="max-width:100%">

:mrgreen: :mrgreen:

There will be some more serious moments of course, but I'm having too much fun writing Sylrissa character. I think she will probably be one of my favorites of this game :)
SirSlothMan
The answer is obvious! :D Sylrissa is definitely my favorite character shown so far so im looking forward to meeting her, get that snek love.
Akar Dorn
It's seems to be hard to do a right choice with this deadly-looking sharp blade between MC and Sylrissa...

But unstoppable force of Can I romance her? should overcome such minor obstacle, shouldn't it? 8)



P.S. In beta she made very good impression, so welcome to the newborn Sylrissa fanclub :wink:
jack1974
I just got the edited version of a scene with Karen meeting the other party members in a special occasion. As you can see our beloved naga makes another great first impression :lol:
Karen "And you, handsome young woman? What is your name?"

Nuala "Nuala, my Queen. Ehm, I mean, Queen Karen."

"Did Nuala just blush? She seems flustered. Well, considering how Karen is looking at her, I can understand it."

Karen "Your build is excellent, Nuala. You put some of my amazons to shame."

Nuala "Th-thank you."

"Haha, she is melting right now. Leena doesn't look too happy though."

Sylrissa "She's young. Your build is even better, queen Karen."

Leena "Sylrissa!"

"Karen laughs, and then gestures for the two nagas to come forward."
jack1974
More good news, I've finished to write the two naga rescue missions, got them already edited/proofread and I'm coding them now:

https://pbs.twimg.com/media/DSIaTk0WsAA_XWs.jpg:large" style="max-width:100%">

Hazel is an old enemy of Enok/Sylrissa. Yes all nagas are superbeautiful, it's a racial trait! :twisted:
jack1974
Today fully scripted Enok's rescue quest. Some highlights:

https://pbs.twimg.com/media/DSIC39jW0AAcj8l.jpg" style="max-width:100%">

https://pbs.twimg.com/media/DSJGvTqXUAA_JSV.jpg" style="max-width:100%">



Also, remember when I said this game probably would end up being 250,000 words? I was wrong. It's already at 220k and I still need to write half of naga romances, half of Jasper's, several main plot scenes + endings :o I think it will very likely end up close to 300k!!
mastro

I think it will very likely end up close to 300k!!

Wanna bet it will still see some thumbs down negative reviews on Steam with "nice game but was too SHORT"? :mrgreen:
Jaeger
Truth be told, none of the WW rpgs are particularly long due to the way they are structured. It's not necessarily a bad thing since it can eliminate the bloat/time wasters that many of its ilk have, especially with the time spent traveling.



That being said, most people who think games need 50+ hours are more likely younger people who have a more free time.
pahldus
I generally look for games to give me about an hour per dollar spent, but if the game is really good I can kind of look past the price, but I am most certainly not going to pay $60 for a game that is 8 hours long. And oh by the way, I am almost 50 years old, so no it is not just the younger generation that wants value per dollar.



Now that said, if I have to choose between game A that will give 200 hours of play, but mediocre satisfaction and game B that will give 20 hours of play, and thorough satisfaction and game A is $60 and game B is $30-$40 dollars, I will tend towards game B.
jack1974
Yes both as player and developer I don't like much forced grinding. Optional, sure (many players love it lol) but if it's required, even on easy level, I don't like it :)

As player the playing time honestly was never a factor for me in buying a game. The games I enjoyed mostly are life is strange/telltale/etc and they are all pretty short (less than 10-12h probably). But people still pay... well over 10-12 euros here to go see a movie which lasts 2 hours (or less) and sometimes it's not even fun, so... :mrgreen:
Jaeger
Older platformers can be completed in 8 hours or less. Side-scrolling shooters and beat-em-ups are typically even shorter. Of course, this assuming that the skill/effort is there. I don't see it purely in hours, I think the game's pacing and what the player is able to get out of it matters much more. I don't like it when a game ends abruptly making feel unfinished, but I also don't like attempts at padding a game to make it longer than necessary.
jack1974
Today finished adding some main plot regarding a big battle towards end of act 2, plus sent Sylrissa's storyline to the editor. Script currently it's at 241k. There is left: Enok/Jasper romance (though some scenes are done) and the whole act3 main plot. I think won't end up being 300k words, but above 260k probably yes :shock: