Not a big deal, but regarding Anne's wink: I don't know if you can only offset all the facial features together or e.g. individual eyes, but comparing Anne's sprite's image just before and just after the wink the rightmost/"smaller" eye (and eyebrow) is still slightly too much to the left.
jack1974Feb 22, 2014
Yes I changed it so the left eye is on the same place. I actually had to move the mouth on the left a bit, otherwise was going out of her face
mizu_kiFeb 22, 2014
0.9.3
game/scenes3_edit.rpy 3753 - Should have a Max header
gamesempieFeb 22, 2014
Version 0.9.3
When starting a new game background is black until click a character
jack1974Feb 23, 2014
mizu_ki: fixed
Version 0.9.3
When starting a new game background is black until click a character
Yes had to change the background because when trying on mobile wasn't working fine. However will put a default BG instead of the black one
gamesempieFeb 23, 2014
0.9.3 Max
game/scenes1_edit.rpy 5528
Text is describing an action but has Max over it like he said it.
game/scenes1_edit.rpy 5960 typo
"ghasts" suppose to be "ghosts"?
game/scenes1_edit.rpy 11157 typo
"how" suppose to be "now"?
game/scenes2_ edit.rpy 115 typo
"them" suppose to be "her"?
game/scenes2_edit.rpy 380
"get" suppose to be "gets"?
Not sure if the rest of these are bug as much as they're oddities I thought I'd point out concerning the sprites.
King's Cup Event
Anne goes from drunk/heavy blushing sprite to normal sprite game/scenes1_ edit.rpy 2024 continues through 2025-2028-2030-2032-2033-2035 before switching back. Shouldn't she be drunk through that whole scene.
Dom Shrine Event
Dominic's sprite sticks around after it says he ran off game/scenes1_ edit.rpy 5153-5154-5160-5161-5162-5163-5165-5167-5169-5171-5172-5173.
Halloween Event
game/scenes1_ edit.rpy 6927 Isabella's sprite disappears for unknown reason occurs again 6960-6962.
Whenever Isabella winks a small black line appears under her nose.
jack1974Feb 23, 2014
Thanks, about the "oddities":
- well Anne's expression is not "drunk" is the embarrassed one, so is shown also in other parts of the story, so I think is OK
- Dominic/Isabella, will check them
Isabella wink: ah I see, the black line is actually the base of the nose, looks like the art had a wrong offset. Good catch
gamesempieFeb 23, 2014
0.9.3
OK I can't believe I didn't noticed this before , though I can't find it mentioned anywhere, so here goes; ALL of Anne's school outfit sprites the near shoulder has what looks like another shoulder above and behind it. Also one thing I'm curious about
when I romanced AnneXIsabella I got several cut scenes after spring break when I had Anne work at the cafe where she and Isabella were flirting but nothing when I romanced MaxXSally and had Max work at the farm.
Did I miss something?
jack1974Feb 24, 2014
Uhm I looked at Anne uniform sprite but I don't see what you're talking about? I think is just how the outfit is made but looks fine to me.
As for the missing cutscenes: they appear in the advanced jobs if you have enough relationship (over 90) for the first one, and if that person is your "chosenmate" (that variable is set during Spring Break romances) for the second one.
gamesempieFeb 24, 2014
Anne's uniform: hmm OK I didn't see the same thing when I compared Anne's and Roxanne's uniform sprites so I thought I'd mention it.
work cut scenes: I have a save for Max and Sally where affection is 100 at week 18 and I'm working on the farm every chance I get and I'm not getting any cut scenes of the two of them together on the farm that I'll try to email to you.
Sorry if I'm coming off as a bit of a know-it-all jerk telling you all these things that just seem off to me.
jack1974Feb 24, 2014
Well I don't see how it's possible since the variable check is identical to Anne's (and all the others). If you have a savegame please send this way so I test
edit: nevermind you already sent it, just saw the email!
jack1974Feb 24, 2014
Thanks, the label of those scenes was written badly. Easy fix, but you were right they would never play! Will now check also all the other ones just to be sure
MiakodaFeb 24, 2014
I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."
Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
This seems a bit out of place for him to shout, especially for the bad paths. I can actually see him shouting this on the good path, so that was for an amusing coincidence.
If you need my save, I can send it if the above doesn't make sense
I can also confirm the Good Max X Sally ending works.
(Probably. I'm not looking at the context right this second)
jack1974Feb 24, 2014
I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."
Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.
MrEnvy8Feb 24, 2014
I don't know if this is a bug or not.
If you are dating Sally, and get intimate with her in the greenhouse, and if you pick the choice, "Figure out what the hell is wrong with this place."
Something weird happens, whether you pick the good option or bad option. After Sally says her piece (or the approval goes down if you pick the bad option),
Max then says, "Who's awesome? I'm awesome." at the end of the path.
That line is just a generic line that plays after work, depending on how you did (that line plays if you did Good and gained stats). Is not tied to that scene but only on the job result.
Maybe we could set the work result to "bad" if you do that choice?
jack1974Feb 24, 2014
I'll check, maybe I can skip playing the after-job lines completely if one of those scenes is played, probably the best solution
gamesempieFeb 24, 2014
Speaking of generic work lines. Are the office and football works only suppose to have the generic work lines or are they also suppose to have the flavor text before it? For example
how for the art store before the "who's awesome? I'm awesome!" line it will have some funny snatch of conversation related to working at an art store.
jack1974Feb 24, 2014
Yes all jobs have flavor text, but I just checked and there is a small mistake in the office work, so sometimes it could not display anything, but on next update will show more constantly.
I am even thinking to just add a "Job result:" prefix before the after-work lines, so is clear that the player speaks those lines AFTER the job is finished (so not immediately after the cutscenes for example).
Alex81Feb 25, 2014
Version 0.9.7 Changelog : Made easy-mode easy! (wishful thinking?)